Mir 2 adds the ability to spiralize the mesh, deforming the surface with spiral rotation..
Trapcode Mir 2 now includes the ability to create seamless, looping fractal-based backgrounds
Quads and Triangles
Choose between quad or triangle-based polygons for your surfaces.
Add a second-pass wireframe on top of your Mir surface. Great for creating grid overlays on terrains and more.
Mir 2 offers three modes for texture sampling. Choose “Nearest” for an unfiltered rendering of the texture. Choose “Linear” to smooth gradients and prevent anti-aliasing. Or choose “Solid Face” to make each polygon get a single color - great for use on low-poly retro looks.
Take control of the displacement by setting minimums and maximums. Great for creating plateaus and craters on your surfaces.
Choose from regular, Multi, SmoothRidge, Multi SmoothRidge for varying displacements of the mesh.