RE:Map UVtakes a UV Map, probably rendered from a 3D system, and renders an image using this mapping. Easily clean up texture maps and remap in post without having to go back to your 3D system for re-rendering. In addition, this plugin allows you you to come up with cool 2D and 3D animated texture map templates and reuse them over again with different image sequences.
- RE:Map Inverse UV takes a UV Map and a color image that matches that UV Map, and inversely projects the color image to a rectangular image that may then be used to texture the UV Map with RE:Map UV, or for use as a texture map for your 3D system.
- RE:Map Distort takes a color image and automatically distorts the image based on the features for a caricature-like effect.
- RE:Map Displace warps an image with a user-supplied displacement map. This plugin includes many more options and advanced filtering controls than most other displacement map filters.
- RE:Map Planar maps or inverse maps a perspective plane defined by 4 points (also known as corner pinning).
Texture map in post
Use a UV map rendered from a 3D system to easily clean up or replace texture maps in your compositing program for without having to re-render in your 3D system.
Work in both directions
RE:Map also allows you to use a photo, and a matching 3D object, and create the texture map you need for your 3D render system.
Quality distortion tools
Includes tools for corner pinning and 2D displacement mapping