Rigging Your Characters Using Bones Makes Animating Easy
Bone-rigging is a fast and efficient alternative to tedious frame-by-frame animation. Add a skeleton to any image by pointing and clicking to create bones that overlay the parts of your image, to control arms or legs for example. Then bring your image to life by moving any individual bone point to create the pose or motion you want, while keeping your project organized with the sequencer and timeline.
Even easier to use than before, with a more intuitive user interface, faster access to critical and often-used tasks and tools, Moho's timeline is used to control animation timing through key frames. Key Frames are a core element in creating animations and provide a level of speed and organization to your workflow that will impress even the most proficient animator. Moho includes advanced timeline features such onionskins, enhanced interpolation intervals and editable motion graphs. Users can now get maximum, detailed, control of their animations!
Enhanced, Powerful Drawing Tools
Draw directly in Moho with a suite of powerful drawing tools or import your favorite digital images or artwork to get started. Use a mouse or recreate the sensation of drawing on paper using a Pen Tablet. Moho's vector-based drawing tools allow you to manipulate your art to get the exact look and feel you desire. Choose from a variety of customizable brush styles and pattern brushes when creating your own art.
Audio Recording, Sound Effects and Automatic Lip Synching
Add a soundtrack and lip-synching to your animations! Record your own sound clips inside Anime Studio and adjust the pitch from high to low to fit your animated characters or import existing audio files into your project. Moho will automatically insert them into your timeline, where you can adjust the timing and length to fit your scene. Using the Sequencer, freely move multiple sounds along the timeline to adjust syncing. Moho supports WAV, AIFF, MP3 and M4A formats. Built-in lip-syncing in Moho is a huge timesaver. Simply load a sound file, and from the layer options of the layer you wish to synch, select the sound file from a pull-down menu. Anime Studio does the rest. Easily synchronize characters' lip and mouth movements to a sound file through a simple and intuitive process. |
Start animating right away by chosing Beginner's Mode. Get exactly the help you need for each tool or feature with automatic roll over tips and built-in tutorials and sample files. You don't even have to leave the application to watch a video tutorial.
Hundreds of new characters. Quickly design ready-to-animate characters using the built-in Character Wizard. Select a preset, dial in the body proportions and choose from dozens of predesigned 2D components such as hands, feet, mouths, eyes, noses and heads. Click here to view all of the free included content.
Automatic Image Tracing Use Your Own Artwork
Import your scanned drawings or existing images and photos then convert them to vector drawings with the click of a button. Trace as black and white or edges only and adjust a number of settings to style your vector image. Color your vector art, resize without loss in image quality and animate it using bones.
Follow Path Tool
The Follow Path tool allows you to have any character or object follow and bend itself along a pre-drawn path (like a snake), making tons of animation possibilities super easy.
Add an object to an imported video that will follow the position and rotation of something, like a person's thumb. Just add tracking points that identify the item on the screen you want to follow.
Wacom Multi-Touch Support
Wacom Multi-Touch support allows you to use Wacom's new generation touch tablets with Anime Studio. Easily edit characters, scale, rotate, pan, zoom in and out of the canvas with simple finger gestures. Available on Bamboo, Intuos and Cintiq touch based tablets.
Finish for Web, TV, Film and Still Formats
Output finished animations to popular movie formats, including AVI, MOV and Flash (SWF export for vector-based animations). Upload your creations directly to Facebook® or YouTube™ Gather up and organize all your project files in one location using the Gather Media feature.
New and Updated Drawing Tools
New tools means more ways to create and achieve awesome results. The Paint Bucket Tool has been enhanced. Now when you fill in an outline, the created shape will remain independent of the original outline and control points, allowing you to use that outline as a template for future shapes. Additionally, objects no longer have to be weld shut in order to fill them in. As long as an area is enclosed by lines, it can be filled with the enhanced Paint Bucket Tool. The new Blob Brush Tool allows you to easily create shapes by freehand drawing anything you desire. Upon release of the mouse button, Anime Studio will create an outlined shape for you to further enhance and tweak. The Eraser Tool, a much requested addition to the software, is like the Blob Brush Tool, except now whichever area you paint over will see a removal or shift in points. This is great for creating gaps or missing pieces in your objects with very little effort. Finally, the new Reduce Points Tool gives you control over how many points an object has. Instead of trying to manually delete points to make an object less complicated, you can use this tool to reduce excess points while retaining the shape of the object. You can even adjust the tolerance to get the exact results you need!
Combined Bone Tools
The scale, rotate and translate bone tool functions have been combined into the new Transform Bone Tool. Like the Transform Layer and Point tools, if you click and hold down on the mouse button outside of the bone, you can rotate the bone. If you click and hold on the base (wide end) of the bone, you can move or translate it. If you click and hold on any of the red handles, it resizes the bone. Your cursor will change (rotate, translate and scale) depending on where the cursor is for that bone, making things more streamlined when working on your project files.
Combined Point Tools
Clicking back and forth between Point Tools is now a thing of the past. The new Transform Point Tool allows you to move, resize and rotate any point you wish. This works similar to the Transform Layer Tool. A red box will appear around objects that you select. If you click and hold inside the object, you can translate or move the shape. Clicking and holding between the control points allows for shape rotation. Clicking and holding on a corner point allows for proportionate scaling. Doing this on either the left or right side will scale horizontally. Scaling vertically can be done with the top or bottom control points.
Enhanced Freehand Drawing
More focus is dedicated to your drawings with live Freehand previews. Brushes, tapering effects and more are visible as you apply strokes to the Workspace. Control points and outlines no longer show up with this tool, giving you greater freedom and concentration over your art. If you still like to tweak your points after the fact, don't worry, the points are still there. The difference is you get to choose when these points show up by accessing the Add Point or Transform Point Tools.
Multiple Document Support
Moho now allows you to open more than one document at a time, and switch from one to another in a tabbed interface.
Keyboard Shortcut Editor
Create and save your own keyboard shortcut configurations.
Multiple Shape Selection
Now with the Select Shape Tool, you can select multiple shapes at once. Simply hold down the shift key as you click on the shapes you want to select them. Holding in Alt and clicking on an object will deselect it from your group of shapes. You can even transfer colors to multiple shapes at once using the Eyedropper Tool!
Frame Zero and the Sequencer
If a layer has been shifted on the Sequencer (forwards or backwards), frame 0 will always be accessible. This means you can add bones, draw and make general changes on frame 0 no matter what changes are made to the layer with the Sequencer.
Hiding Points and Bones
You can now hide any point or bone you wish! Click on the bone or point you want to hide, go up to Draw and select Hide Points (or Bones). Now you are free to make changes with less on screen clutter, all the while keeping your hidden bones and points free from any changes you make on the timeline. This is a great way to isolate areas of your project you don't want to accidently alter.
Edit Multiple Layers Simultaneously
Select multiple layers, including layers of different types, and apply changes to multiple layers at the same time.
Variable Width Curves
With Variable Width Curves, there is no longer an absolute value for width variation in your lines. With everything now running on a percentage, you are given more control over stroke lines. As an example, you could now overlap and animate curves created with any stroke tool, mimicking an outlined shape. This gives you more options for creating assets such as character limbs!
Enhanced Brush Strokes and Multi-Brush Support
When rendering brush strokes as either a preview or rendered video file, you will see a clear image, no matter the point size of your brush. No longer will you have to deal with fuzzy or pixelated brush strokes during export! In addition to new brush types for your strokes, custom brushes can now combine images to create multiple brush images for each stroke. Simply create a sub-folder in your Moho Brush's folder, add some PNGs, and watch your new brush come to life as the images are randomly placed throughout the stroke.
Your freehand drawings are the center of attention. Control points and outlines are now hidden when using the Create Shape and Freehand tools. But don't worry, the points will be visible when using the Add Point or new Transform Point Tools, giving you control when you need it.
While applying a blur effect to a layer, it is now possible to use fractions to create a more subtle effect. In the past, Moho would jump from one whole number to the next when animating a blur effect. Now, when interpolating a blur on a layer, you will see a smooth transition as the effect now takes fractions into consideration. Better interpolation, better results.
Content Library Update
The Content Library has been completely updated with new content. The new content has been created by professional animators and is an awesome guide for those wanting to learn firsthand how pros create their characters, bone rigs and scenes in Anime Studio. Feel free to learn from the pre-built content or use it in your animations!
OS Icon Preview
When saving documents, a preview thumbnail is saved with the project. [Mac Only]
Anime Studio now automatically checks for updates. Saving you time from having to check manually!
Activation, Serialization and License Management
Moho now prompts you to activate and serialize your software. This new feature of Moho helps maintain the authenticity of your application.